Chromium Embedded Framework (CEF)
129.0.1+g463bda9+chromium-129.0.6668.12
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Typedefs | |
template<class T > | |
using | CefRefPtr = scoped_refptr< T > |
Smart pointer implementation that is an alias of scoped_refptr from include/base/cef_ref_counted.h. More... | |
template<class T , class D = std::default_delete<T>> | |
using | CefOwnPtr = std::unique_ptr< T, D > |
A CefOwnPtr<T> is like a T*, except that the destructor of CefOwnPtr<T> automatically deletes the pointer it holds (if any). More... | |
template<class T > | |
using | CefRawPtr = T * |
A CefRawPtr<T> is the same as T*. More... | |
using CefOwnPtr = std::unique_ptr<T, D> |
A CefOwnPtr<T> is like a T*, except that the destructor of CefOwnPtr<T> automatically deletes the pointer it holds (if any).
That is, CefOwnPtr<T> owns the T object that it points to. Like a T*, a CefOwnPtr<T> may hold either NULL or a pointer to a T object. Also like T*, CefOwnPtr<T> is thread-compatible, and once you dereference it, you get the thread safety guarantees of T.
using CefRawPtr = T* |
A CefRawPtr<T> is the same as T*.
using CefRefPtr = scoped_refptr<T> |
Smart pointer implementation that is an alias of scoped_refptr from include/base/cef_ref_counted.h.
A smart pointer class for reference counted objects. Use this class instead of calling AddRef and Release manually on a reference counted object to avoid common memory leaks caused by forgetting to Release an object reference. Sample usage:
class MyFoo : public CefBaseRefCounted { ... }; void some_function() { // The MyFoo object that |foo| represents starts with a single // reference. CefRefPtr<MyFoo> foo = new MyFoo(); foo->Method(param); // |foo| is released when this function returns } void some_other_function() { CefRefPtr<MyFoo> foo = new MyFoo(); ... foo = NULL; /// explicitly releases |foo| ... if (foo) foo->Method(param); }
The above examples show how CefRefPtr<T> acts like a pointer to T. Given two CefRefPtr<T> classes, it is also possible to exchange references between the two objects, like so:
{ CefRefPtr<MyFoo> a = new MyFoo(); CefRefPtr<MyFoo> b; b.swap(a); // now, |b| references the MyFoo object, and |a| references NULL. }
To make both |a| and |b| in the above example reference the same MyFoo object, simply use the assignment operator:
{ CefRefPtr<MyFoo> a = new MyFoo(); CefRefPtr<MyFoo> b; b = a; // now, |a| and |b| each own a reference to the same MyFoo object. // the reference count of the underlying MyFoo object will be 2. }
Reference counted objects can also be passed as function parameters and used as function return values:
void some_func_with_param(CefRefPtr<MyFoo> param) { // A reference is added to the MyFoo object that |param| represents // during the scope of some_func_with_param() and released when // some_func_with_param() goes out of scope. } CefRefPtr<MyFoo> some_func_with_retval() { // The MyFoo object that |foox| represents starts with a single // reference. CefRefPtr<MyFoo> foox = new MyFoo(); // Creating the return value adds an additional reference. return foox; // When some_func_with_retval() goes out of scope the original |foox| // reference is released. } void and_another_function() { CefRefPtr<MyFoo> foo = new MyFoo(); // pass |foo| as a parameter. some_function(foo); CefRefPtr<MyFoo> foo2 = some_func_with_retval(); // Now, since we kept a reference to the some_func_with_retval() return // value, |foo2| is the only class pointing to the MyFoo object created in some_func_with_retval(), and it has a reference count of 1. some_func_with_retval(); // Now, since we didn't keep a reference to the some_func_with_retval() // return value, the MyFoo object created in some_func_with_retval() // will automatically be released. }
And in standard containers:
{ // Create a vector that holds MyFoo objects. std::vector<CefRefPtr<MyFoo> > MyFooVec; // The MyFoo object that |foo| represents starts with a single // reference. CefRefPtr<MyFoo> foo = new MyFoo(); // When the MyFoo object is added to |MyFooVec| the reference count // is increased to 2. MyFooVec.push_back(foo); }