Class representing a V8 context handle.
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#include "include/cef_v8.h"
Class representing a V8 context handle.
V8 handles can only be accessed from the thread on which they are created. Valid threads for creating a V8 handle include the render process main thread (TID_RENDERER) and WebWorker threads. A task runner for posting tasks on the associated thread can be retrieved via the CefV8Context::GetTaskRunner() method.
◆ Enter()
virtual bool CefV8Context::Enter |
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Enter this context.
A context must be explicitly entered before creating a V8 Object, Array, Function or Date asynchronously. Exit() must be called the same number of times as Enter() before releasing this context. V8 objects belong to the context in which they are created. Returns true if the scope was entered successfully.
◆ Eval()
Execute a string of JavaScript code in this V8 context.
The |script_url| parameter is the URL where the script in question can be found, if any. The |start_line| parameter is the base line number to use for error reporting. On success |retval| will be set to the return value, if any, and the function will return true. On failure |exception| will be set to the exception, if any, and the function will return false.
◆ Exit()
virtual bool CefV8Context::Exit |
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Exit this context.
Call this method only after calling Enter(). Returns true if the scope was exited successfully.
◆ GetBrowser()
Returns the browser for this context.
This method will return an empty reference for WebWorker contexts.
◆ GetCurrentContext()
Returns the current (top) context object in the V8 context stack.
◆ GetEnteredContext()
Returns the entered (bottom) context object in the V8 context stack.
◆ GetFrame()
Returns the frame for this context.
This method will return an empty reference for WebWorker contexts.
◆ GetGlobal()
Returns the global object for this context.
The context must be entered before calling this method.
◆ GetTaskRunner()
Returns the task runner associated with this context.
V8 handles can only be accessed from the thread on which they are created. This method can be called on any render process thread.
◆ InContext()
static bool CefV8Context::InContext |
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Returns true if V8 is currently inside a context.
◆ IsSame()
Returns true if this object is pointing to the same handle as |that| object.
◆ IsValid()
virtual bool CefV8Context::IsValid |
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Returns true if the underlying handle is valid and it can be accessed on the current thread.
Do not call any other methods if this method returns false.
The documentation for this class was generated from the following file: